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MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more
Transform.SetParent() with worldPositionStays = false sometimes results ...
How to reproduce:1. Open user's attached project2. Open scene 'Main'3. Enter play mode4. Click 'Add Image' button4.1. If created chi... Read more
Load UncompressedAssetBundle hangs up Editor
Steps to reproduce:1. Open User's attached project2. Enter Play mode3. Press Space Bar. Notice: loading has finished (see Console)4.... Read more
Transform::BroadcastMessageAny crash caused by a prefab file
Repro steps:1. Open "Winternight.zip" project2. Open "scene_test_graveyard" scene Note: Crash occurs because of EXAMPLE.prefab file ... Read more
[VR] FOV does not revert back to previously set, Non-VR FOV
Trunk PR: https://ono.unity3d.com/unity/unity/pull-request/38246/_/vr/restore-of-non-vr-fov Read more
[Android] Loading AssetBundle on a device crashes the App
Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more
game object reference type doesn't get updated after recompilation when ...
Steps to reproduce:1. Open attached project "reference_bug.zip"2. Open "0" scene3. Select "Main Camera" in the hierarchy and make su... Read more
crash when changing scenes when inspector is locked
Steps to reproduce:1. Open attached project "inspector_test.zip"2. Open "scene0" scene3. Select "Cube" in the hierarchy4. Lock the i... Read more
[iOS] Some tags are not identified on iOS devices
Reproduction steps:1. Open the attached "archive" project.2. Connect a device.3. Launch the "Unity Remote 5" on a device.4. Go to "E... Read more
All about bugs
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