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0
votes
Won't Fix

Inconsistent physics ejection when enabling penetrated objects connected...

Physics

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Aug 25, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Download attached project file and open "TestScene" 2. Go into Play Mode 3. Select both "Cube A" and Cube B" in... Read more

0
votes
By Design

[iOS, il2cpp] System.DateTime.Now is slow on the first run

IL2CPP

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Aug 25, 2017

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Version/s: 2017.1.0p3

To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more

0
votes
Fixed

UnitySplash-Cube stays in memory even after splash screen

Profiling

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Aug 26, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip" 2. Go to build settings and check "Deve... Read more

0
votes
By Design

Changing "Non Power of 2" setting breaks Sprite references

2D

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Aug 26, 2017

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Version/s: 2017.2.0b8

Reproduction steps: 1. Open attached user project; 2. Open "Scene.unity"; 3. Select "Canvas/Image" in Hierarchy and notice the "Sour... Read more

0
votes
By Design

Transform component values can be set to NaN in Build but not in Editor

Scripting

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Aug 26, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project 2.Enter Play mode 3.Press Space 4.Build and run pro... Read more

1
votes
Fixed

Child GameObjects in a Horizontal/Vertical Layout Group don't display th...

uGUI

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Aug 26, 2017

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Version/s: 2017.2.0b8

How to reproduce: 1. Download attached project files 2. Open "HorizontalGroupBug" Scene 3. In Hierarchy Window go to Canvas -> Pane... Read more

0
votes
Won't Fix

Slider Elements Become hidden when Ctrl+Z is pressed

uGUI

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Aug 27, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Create a new project 2. Create UI slider 3. In Hierarchy window select Canvas - > Slider -> Fill Area -> Fill ... Read more

2
votes
Won't Fix

Empty Splash Screen lingers for a few seconds after the Unity logo disap...

Deployment Management

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Aug 27, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Build any Unity project on Standalone with Splash screen 2. Build any Unity project on Standalone without a S... Read more

0
votes
Not Reproducible

Changing ParticleSystem emission causes unstable frame-rate

Visual Effects - Legacy

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Aug 27, 2017

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Version/s: 2017.2.0b8

Reproduce 1. Open user attached project 2. Press File/Build & Run to build a Windows Standalone 64bit player 3. Start Player 4. Conn... Read more

0
votes
Duplicate

UnityEngine.VR.InputTracking.disablePositionalTracking

XR SDK

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Aug 27, 2017

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Version/s: 2017.1.0p5

Steps to reproduce: 1. Download and open the latest project("Stripped.zip") 2. Enter Playmode 3. Observe Console logs Expected resu... Read more

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