Search Issue Tracker
[Terrain] Slider handle disappears on sliding to the extreme left for th...
Slider handle disappears on sliding to the extreme left for the Opacity Steps to Repro: 1. Create a new project 2. Hierarchy > rig... Read more
Audio Mixer Group Duck Volume Effect does not receive signal input when ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1150703.zip" Unity project 2. Select the "Master" Audio Mixe... Read more
Code of shader compiles incorrect positional data when compared to origi...
To reproduce: 1. Import attached shader "2017.shader" into any project 2. In Project window, select the Shader file 3. In Inspector ... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more
Artifacts in Preview window when HDR option in the LWRP asset is enabled
How to reproduce: 1. Open the attached "bug_repro.zip" project 2. In the Project window, select "Location" prefab 3. In the Preview ... Read more
[macOS] Unity crashes when running VideoPlayer tests with -nographics co...
How to reproduce: 1. Download the attached project "TestingVideo.zip" and extract it 2. Open the Terminal and change the directory t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.