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[WebGL] Request is still redirected when setting UnityWebRequest.redirec...
How to reproduce:1. Open the attached project's "case_1352501-Project.zip" Scene labeled "SampleScene"2. Open the "RedirectTest.cs" ... Read more
[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce:1. Open new Unity Project2. In Build Settings window, switch to Windows, Mac, Linux build target3. In Build Setting... Read more
[Mobile][Linear] IMGUI objects are brighter in the mobile Build when Lin...
How to reproduce:1. Open the user's attached "BugIMGUIlinearAndroid" project2. Connect Android (or iOS) device3. Open the Build Sett... Read more
[VFX Graph] Errors are thrown, gizmos are invisible and VFX Tester windo...
How to reproduce:1. Open any VFX and add AABox property to the Blackboard2. Select VFX GameObject in the Hierarchy3. In Gizmos dropd... Read more
Dedicated Server player crashes on complex HDRP project
How to reproduce:1. Open attached project "Asteroids.zip" and scene "01_Opening_Intro"2. In Build Settings window, switch to Dedicat... Read more
Unity freezes when Physics2D.BoxCast hits an angled surface
Reproduction steps:1. Open the attached project "AngledBoxCast.zip"2. Open the "Scenes/Main" Scene3. Enter Play Mode4. Use the right... Read more
[Post Processing] Meshes are rendered with background bleeding through t...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Game View Expected result: FXAA is applied... Read more
Resizing the .uxml window in the Viewport unchecks the “Match Game View”...
How to reproduce:1. Open the user's attached "MatchGameView.zip" project2. Open the "NewUXMLTemplate.uxml" in the UI Builder3. Decre... Read more
Empty warnings pop up pointing to prefabs when opening the project
Reproduction steps:1. Open the attached project Expected result: Warnings pop up, but aren't emptyActual result: Warnings are empty,... Read more
Progress Bar doesn't get updated in the UI Builder Viewport when modifyi...
How to reproduce:1. Open the user's attached "New Unity Project (1).zip" project2. Open the "NewUXMLTemplate.uxml" in UI Builder3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation