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Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce:1. Open the attached '1324097.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. In t... Read more
[iOS] Game View Aspect Ratio dropdown includes no longer supported devices
Steps to reproduce:1. Create a new project or open an existing one2. Switch build target to iOS3. Navigate to Game View4. Click on t... Read more
[URP] Using the URP template results with clearable "NotSupportedExcepti...
How to reproduce:1. Create a new project with a URP template2. Open the Console window Expected result: No errors are seen in the Co... Read more
Cache.expirationDelay does not remove expired Asset Bundles from the cac...
1. Open the newest attached project "case_1311746-982799_expirationDelay.zip"2. Switch platform to WebGL3. In the Addressable Group ... Read more
[Android] Application.systemLanguage returns invalid language when at le...
Reproduction steps:1. Download and open the attached project "1324073.zip"2. Build and install on Android3. Change the system langua... Read more
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps:1. Open the attached project2. Build on Android Expected result: project is built successfullyActual result: Unit... Read more
ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce:1. Open the user's attached project "BugReportScalableFrameBuffer.zip"2. Open SampleScene3. Build Android version... Read more
Incorrect triangle counts reported to FrameStats when using DrawProcedural
Reproduction steps:1. Open the attached project ("Case_1325272_2021.2.zip")2. Turn on the Statistics window: Game window > Stats3... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()