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[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps:- Set Android as build target- Enable XR with Oculus SDK- In build settings, check development build, script debu... Read more
[macOS] Controller input does not work on macOS Standalone builds
Steps to reproduce:1) Open the attached project.2) Build for macOS.3) Connect a controller (PS4 or Xbox will do).4) Run the build.5)... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce:1. Open the attached "TestFor1061332.zip" project2. Play the Scene3. Select Test GameObject from the Hierarchy4. Tr... Read more
Editor crashes with MinMaxAABB::MinMaxAABB when using Honey Hex Framewor...
How to reproduce:1. Download and open attached "FourExperimentHoney" project2. Enter Play Mode3. Click on one of the white squares i... Read more
Lightmapping.Tetrahedralize does not work
Steps to reproduce: 1. Create a blank project2. Navigate to the Asset Store and download AutoProbe asset - https://assetstore.unity.... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project2. select Assets/spi... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
RegressionSteps:1. Add 'Cube' and make a prefab out of it2. Add 'audioSource' to 'Cube' instance3. Click on "Overrides" button in In... Read more
Standalone build crashes in ThreadsafeLinearAllocator::Deallocate on App...
To reproduce: 1. Open the attached project (16125 - WRT.zip)2. Build and run the project for PC standalone3. In the build, press Esc... Read more
[macOS] Unity fails to create C# project files resulting in autocomplete...
Steps to reproduce: 1. Create a new project2. Create a new script inside the project3. Double-click the script to open it in VS for ... Read more
Unity fails to load with error "get_skinIndex is not allowed to be calle...
I upgraded a project from 2017.1 to 2018.3.a6. The project loads fine but I'm unable to click any game object in the hierarchy. If I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window