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Package import window's loading bar doesn't fit when Editor's and Packag...
How to reproduce:1. In dual monitor setup set one monitor's scale to 125% (Right-click on desktop->Display Settings), and the oth... Read more
Node warnings are unreadable when using Graph Inspector Window
How to reproduce:1. Open the attached project "SGIssuesRepro.zip"2. Open the Shader Graph (Assets>New Shader Graph)3. In the Shad... Read more
Character clips through colliders when forcing two rigidbodies against e...
Steps to reproduce:1. Open the attached project2. Open scene3. Enter Play mode4. Try to move the character against the moving platfo... Read more
Progress Bar's Low and High value are not accessible through script
How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more
Editor crashes when inspecting Serialized Field ParticleSystem variable ...
How to reproduce:1. Open the attached project "PS_Crash.zip"2. Open "TestScene" Scene3. Open "TestPS.cs" script in Visual Studio Cod... Read more
Odin Inspector crashes the Editor when selecting an entry from the Attri...
Reproduction steps:1. Open the user's submitted project "New Unity Project (1).zip"2. Go to Tools -> Odin Inspector -> Attribu... Read more
Editor crashes on dynamic_array<VFXCommandList::VFXCommandSubList,0>::in...
Reproduction steps:1. Open the attached "case_1347510.zip" project2. Load the SampleScene3. Clear GI Cache in Preferences window4. C... Read more
[HDRP] Material causes "Unknown RenderQueueType" error on startup and "C...
Reproduction steps:1. Open attached project "benchmark-office.zip"2. Observe Console window3. In Project window, select "Assets/3D M... Read more
[macOS] Microphone usage in script causes build to fail with ambiguous e...
1. Create a new project2. Create a new script named "Example.cs"3. Into the script file copy and paste example from here: https://do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size