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[Xcode] [macOS] CopyPlugins phase in Xcode Build Phases includes .dll files
Steps to reproduce:1. Open the attached project ("MacXcode2020-3.zip")2. Open Build Settings... (File -> Build Settings...)3. Che... Read more
Attribute throwing exception used together with RequireComponent attribu...
Repro steps:1) Open attached project (BadAttribute.zip)2) Unity crashes Reproduces on:2020.2.0b2, 2020.3.0f12021.1.0b62021.2.0a1, 20... Read more
Editor crashes or freezes with 'Copying file failed' error when importin...
How to reproduce:1. Create a new project2. Install WinRAR if needed3. Open any archive (or the attached 'material.rar') in WinRAR4. ... Read more
Viewport Rect affects UI Canvas GameObject's positions when Canvas Rende...
How to reproduce:1. Open the attached "1325324_Repro" project2. Open the Scene "SampleScene"3. Observer the Game view (Window->Ge... Read more
There is a frame delay when calling Addressables.InstatiateAsync
How to reproduce:1. Open the attached "1325432.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe the Game ... Read more
Cursor is visible when Cursor.visible is set to false or Cursor.lockStat...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode by pressing the Play button Expected... Read more
[DOTS Physics] Debug Draw Colliders does not respect Z-Depth sorting
How to reproduce:1. Open the attached project named "Case_1318856"2. Open the Scene named "4a. Joints Parade"3. Observe the Game vie... Read more
EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...
Reproduction steps:1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene"2. Enter Play Mode3. In G... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more
Two different source hashes produce a collision when adding them to a Bl...
How to reproduce:1. Open the attached project2. Click Play3. Observe the Console Expected result: There is no hash collisionActual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized