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Render Texture cannot be assigned as a Cookie of lights when assigning t...
How to reproduce:1. Open the attached project ("1355504_2021.2.0b6.zip")2. Open SampleScene (Scenes -> SampleScene)3. Select Dire... Read more
Pressing Load Profiler data button does not open the project's directory
How to reproduce:1. Create a new project2. Open the Profiler window by going to the menu bar: Window > Analysis > Profiler3. C... Read more
[UI Toolkit] Visual Element flashes for a single frame when doing USS an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
[ShaderGraph] "Parse error: syntax error TOK_SHADER expected $end" error...
How to reproduce:1. Open the user's attached project2. In the Project browser, open the error SubGraph3. In the Blackboard, add new ... Read more
Building time increases when Optimize Mesh Data is enabled
How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more
[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...
How to reproduce:1. Install English and Russian keyboards to macOS2. Open the attached project "InputSystemKeyboards.zip"3. Click Pl... Read more
Cinemachine Camera cannot be controlled using a controller's right stick
Steps to reproduce:1. Download and open the project "TPF Template.zip"2. Open Assets/Scenes/PlayerMovementTesting.unity3. Enter Play... Read more
[Terrain Tools] Brush Strengths usable range appears to be set too strong
Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more
[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...
How to reproduce:1. Open the attached package2. Build player on mac3. Open Player.log Actual result: Vertex attribute POSITION0(0) i... Read more
Asset importing takes a long time when opening a project for the first time
Reproduction steps:1. Open the attached project2. Notice the time it takes for it to open Expected result: The project opens in no l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”