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0
votes
By Design

URP custom renderer layer transparency is not rendering objects in corre...

Package: Scriptable Render Pipeline Universal

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Apr 20, 2021

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Version/s: 12.0.0

How to reproduce:1. Open attached project "sofremake.zip"2. Open "Sample" scene3. Enter PlayMode4. Go next to a wall and shoot (Left... Read more

0
votes
Duplicate

Physics2D Matrix does not collide as it is set to

Physics2D

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Mar 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce:1 Open the attached "Repro.zip" project2. Select the "game-control-square (1)" GameObject3. In Inspector Window cho... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

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May 05, 2021

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached project "NativeArray.zip"2. Open SampleScene3. Click Play Expected result: A IndexOutOfRangeEx... Read more

1
votes
Fixed

Empty lines between logs are being logged when logging errors, warnings ...

Mobile

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Apr 29, 2021

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Version/s: 2020.2.0a3, 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "1332622.zip"2. Attach Android device3. Build and run the "SampleScene" scene4. Open... Read more

0
votes
Fixed

Creating AsmDefs does not cause recompilation of contained scripts

Scripting

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May 06, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more

0
votes
Fixed

Search by Type tags are not adapted for use with the Quick Search engine

Project Browser

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May 06, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached '1334338.zip' project2. In the top bar of the Project window click on the 'Search by Type' but... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

8
votes
Duplicate

Animator parameters revert to default state when switching to AnimatorOv...

Animation

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Mar 24, 2021

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Version/s: 2019.3.0b1, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "AnimatorOverrideTest2019.zip"2. From the Project tab, open Assets/TestScene.un... Read more

1
votes
By Design

Shape.Countours will be incorrect for a shape which has rotated geometry

Package: Vector Graphics

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Apr 19, 2021

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Version/s: 2.0.0-preview.16

How to reproduce:1. Open the attached project "TEST.zip"2. Open SampleScene3. Click Play4. Observe the Game View Expected result: Yo... Read more

0
votes
Fixed

Particles invisible when using SMRenderer on build if UseMeshColors is s...

Visual Effects - Legacy

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SkinnedMeshRendererParticles.zip"2. Add "TestingScene" to Scenes in Build ("Scenes" fol... Read more