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Texture becomes dark/overlapping when using BlendShape with certain Sett...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, double click on "bug-fi... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce:1. Open the user's attached project "com-bug.zip"2. Enter the Play Mode3. Open any file with the file picker Expect... Read more
[UI Toolkit] UI element becomes large and suddenly returns to its origin...
How to reproduce:1. Open the attached "1353772" project2. Open the "SampleScene" Scene3. Make editor window fullscreen4. In the Game... Read more
UI Toolkit vertical slider snaps to values when dragging slider
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Game view window4. Enable "Maximize ... Read more
The object can get offset from the Mouse Cursor when using move Tools an...
How to reproduce:1. Open the attached project2. Open the SampleScene and maximize the Scene window3. Switch to Rect Tool and select ... Read more
Light artifacts appear on GameObjects when using multiple Directional an...
Reproduction steps:1. Open the attached project "Lights.zip"2. Open the SampleScene3. Observe the Scene view Expected result: No art... Read more
Building process of the AssetBundles is slow when there is a huge fileco...
How to reproduce:1. Open the "case_1358059" project2. Build AssetBundles by clicking "AssetBundle -> Export" in the top menu bar.... Read more
[UWP] TMP_InputField fires submit event when canceling Hololens 2 keyboard
Reproduction steps:1. Open project "new project.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. ... Read more
Editor high CPU usage when in Pause Mode
How to reproduce:1. Open the attached "StealthBaiscV3.zip" project2. Enter Play Mode3. Open Windows Task Manager4. Inspect the CPU u... Read more
[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...
Reproduction steps:1. Open “SampleScene” in the “new project.zip”2. In Build Settings select “Universal Windows Platform” and build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it