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Button state goes to false while an input button is pressed and the focu...
Steps to reproduce : - import the project attached- open the scene "TestScene" and press play- hold Space- click in the text field a... Read more
Enlighten - initial memory usage information is wrong
To reproduce:1. Open the example enlighten project2. Open lightmapping window3. Clear and wait for it to rebake4. Note the amount of... Read more
Unity crashes on some mac machines when building to android
Unity crashes on some mac machines when building to android Some possible solutions:1) Restarting mac2) Closing Eclipse with an acti... Read more
Rigidbody. Object with sleeping rigidbody doesn't collide with rotating ...
In project there is a plane with the attached script that creates two cubes that fall on the platform and start rotating the platfor... Read more
Standalone player crashes when using "Step Over" while debugging
Steps to reproduce : - import Angry Bots- build a dev standalone build- open the "health.cs" script- place a breakpoint at line 71- ... Read more
Standalone build crashes when closing it
Steps to reproduce : - import Angry Bots- build the scene for development standalone- play the build- attach a breakpoint in "health... Read more
Linear lighting is incorrect in upscaled fullscreen mode with AA
Steps to reproduce: Take a project that uses linear lighting Build a player for OSX or Linux Run in windowed mode Verify that render... Read more
SetPlatformTextureSettings documentation is missing some information
http://docs.unity3d.com/ScriptReference/TextureImporter.SetPlatformTextureSettings.html The options for the platform string should b... Read more
WWW.LoadFromCacheOrDownload doesn't load from cache
-e: see title, it will download the asset every time you start the program--works on windows & osx -repro:--build attached proje... Read more
IE Plugin crash for PerfectWorld
-e: running their test scene the plugin crashes in IE but not for Chrome or FF-tested on Win7 and 8.1 with IE11, 7, 9-reproes in 4.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled