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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

1
votes
By Design

Selected Quality Settings get reset when restarting the project

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: Open the attached project "VRFearProject.zip" Open Edit>Project Settings...>Quality Set Quality level to "PC... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fix In Review

[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...

Package: 2D Tilemap

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Dec 14, 2020

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Version/s: 1.5.0-preview

How to reproduce:1. Open the user's attached project("TilemapBugRepro.zip")2. Update the "Tilemap Extras" package to Version 1.6.2-p... Read more

0
votes
Fixed

[Android] VideoPlayer hangs or starts from the beginning at double speed...

Mobile

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Mar 29, 2019

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Version/s: 2018.3.7f1

Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Tap "seek" until the video with skip on drop se... Read more

0
votes
Won't Fix

Shader relative include paths do not work

Shaders

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Jan 20, 2017

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Version/s: 5.5.0f3

To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more

0
votes
Fixed

Addressables method LoadSceneAsync loads an empty Scene when loading fro...

Package: Build Pipeline - Addressables

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Jun 27, 2020

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Version/s: 1.10.0

How to reproduce:1. Open the attached project (Empty.zip)2. In the Project window select the 'TEST' ScriptableObject3. In the Inspec... Read more

0
votes
Not Reproducible

UI in World Space UI Sample Demo Scene doesn't work on Oculus Quest device

Package: XR Interaction Toolkit

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May 19, 2025

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Version/s: 3.2.0-pre.1

Steps to reproduce: Open the attached Unity project "OculusWorldUI" from provided Google Drive link Open "DemoScene" (Assets > Sa... Read more

0
votes
In Progress

Memory Profiler doesn't find references to NativeArrays smaller than 16B...

Package: Memory Profiler

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Jul 21, 2025

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Version/s: 0.5.0-preview.1, 0.5.1-preview.1, 0.6.0-preview.1, 0.7.0-preview.1, 0.7.0-preview.2, 0.7.1-preview.1, 0.7.1-preview.2, 1.0.0-pre.1, 1.0.0-pre.2, 1.0.0-pre.3, 1.0.0, 1.0.1, 1.0.2, 1.0.3, 1.1.0-exp.1, 1.1.0-pre.1, 1.1.0-exp.2, 1.1.0-pre.2, 1.1.0-pre.3, 1.1.0, 1.1.1, 1.1.2, 1.1.3, 1.1.4

Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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