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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project.2. Select any scene in Hierarchy3. Press on Assets menu item Crash! Top Stacktrace:0x00000... Read more

0
votes
Fixed

[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...

Package: Scriptable Render Pipeline HD

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Aug 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay"2. In Hierarchy window, select "prefab_Play... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

[Android] App causes freeze on some devices when using custom material w...

Package: Shader Graph

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Jan 14, 2022

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Version/s: 12.1.0, 13.1.0

How to reproduce:1. Download the attached project "1395014.zip"2. Build and Run on Android device Expected results: The phone does n... Read more

0
votes
By Design

Crash on mono_jit_compile_method_with_opt when opening a specific project

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Jun 16, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6 Repro... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b18

1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more

0
votes
Fixed

Not all Shader Graph auto generated property reference names start with ...

Package: Shader Graph

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May 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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