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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...

Package: Scriptable Render Pipeline Universal

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Jul 16, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip"2. Build it to Android3. Open the app Expecte... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Postponed

GameObject with the Articulation body component result in unrealistic be...

Customer QA Onboarding

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Nov 23, 2021

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Version/s: 2020.3, 2020.3.23f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ARticulationBodiesBug.zip"2. Open Assets > Scenes > test.unity3. Enter Play Mod... Read more

0
votes
Fixed

In a Light theme editor the text in search windows gets highlighted in g...

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Jul 24, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more

0
votes
Won't Fix

Shader relative include paths do not work

Shaders

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Jan 20, 2017

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Version/s: 5.5.0f3

To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more

0
votes
Fixed

Using -warnaserror with .net subset causes error CS0618

Scripting

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Oct 06, 2016

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Version/s: 5.4.1p4

When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with er... Read more

0
votes
Fixed

InvalidCastException is thrown, and no changes are made when moving Mate...

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Apr 25, 2025

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Version/s: 6000.2.0a10

Reproduction steps:1. Open the attached “IN-99929.zip” project2. From the Project window, double click on the "m1.anim" to open the ... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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