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[IL2CPP] DownloadHandlerScript overrides not invoked when Managed Stripp...
How to reproduce:1. Open the attached project's "case_1358586-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. View ... Read more
Input Fields activate on mouse down when dragging UI elements in Scroll ...
How to reproduce:1. Open the user's attached project2. Open scene Scene3. Go to the Game view4. Enable "Maximize On Play" in the Gam... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Input System] PrtScn is triggered when pressing certain different keys ...
How to reproduce:1. Open the attached project ("InputSystem.zip") and open SampleScene2. Press the "Play" Button and open the Consol... Read more
Project Settings panel width changes when reimporting a script
How to reproduce:1. Open the attached "Beta Test.zip" project2. Open Project Settings window ( Edit > Project Settings... )3. Res... Read more
Script referenced by ScriptableObject is null when making changes to the...
How to reproduce:1. Open user-submitted project2. Open the scene "SamepleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierarchy... Read more
ContextMenuItem is not working with List collections when right clicking...
How to reproduce:1. Open the user's attached project2. Open scene Scene3. Select the GameObject "SomeObject" in the Hierarchy view4.... Read more
[XR SDK] Skinned mesh renderer disappears when it is almost out of visib...
Reproduction steps:1. Open the attached project ("VRTest.zip")2. Open the "SampleScene" scene3. Enter the play mode4. Move scene cam... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...
How to reproduce:1. Open the attached project from "Ritter.DX12Crash.zip"2. In the Toolbar navigate to "Build" -> "Build..."3. Se... Read more
Prefab artifact is left in the Project window when deleting the Prefab
Reproduction steps:1. Create a new project2. Create any GameObject in the Hierarchy window3. Make a Prefab with created GameObject4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default