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[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
[VFX Window] Layout update is struggling to process current layout error
Repro steps:1. Create a new VFX asset2. Add a Position (Sphere) block in Initialize3. Under Arc (Angle), enter the following value: ... Read more
[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window.User need to hover the mouse to Project Settin... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce:1. Open the attached 'project-1190664.zip' project2. In the open Hierarchy window create a new gameObject Expected ... Read more
[Shader Graph] Input fields of Properties are misaligned under "Blackboa...
Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro:1. ... Read more
[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...
To reproduce:1) Open the attached project and scene2) Turn off Burst compilation3) Play it4) (For older versions) Stop it Result: It... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
[2018.4] UnityWebRequest.java has a sHostnameVerifier which doesn't have...
UnityWebRequest.java has a sHostnameVerifier variable which doesn't have server identity check implemented. Actual result: the verif... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
VideoPlayer skips first frames when transcode is disabled on Windows
How to reproduce:1. Open the attached project ("1190020.zip") using the EnvIronman VM (more information in Edit).2. Enter Play mode3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder preview window doesn't update element styling accordingly when changing Active Theme for Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
- Dragger elements from Slider controls doesn't scale and stay outside minimized Canvas window in UI Builder Viewport in UI Builder
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported