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[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For exa... Read more
OpenVR trackpad axes are reported as 0 on the frame they are pressed
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with HTC Vive connected 3. Touch the trackpad of the... Read more
Indirect intensity slider has no effect on lightprobes in Progressive ba...
Steps to reproduce: 1. Download the attached project and open TestScene01-BakedGI (Assets > Scenes) 2. Navigate to the Lighting Set... Read more
The smaller mipmaps will contain garbage when Texture Streaming and Crun...
To reproduce: 1. Open the user's attached project 2. Make sure all the textures have both Streaming and Compression enabled 3. Build... Read more
Packages, that are imported as dependencies for other packages, are not ...
Steps to reproduce: 1. Download and open the attached project 2. Open the package manager Expected result: all the packages and th... Read more
ScrollView goes wacky when adding a Vertical layout group
How to reproduce: 1. Open user's project ("ScrollViewLayoutBugReport.zip") 2. In the Hierarchy create UI > Scroll View 3. Select Scr... Read more
[Terrain] Replace layer option is enabled even when no layer is currentl...
Replace layer option is enabled even when no layer is currently selected Steps to Repro: 1. Open attached or create a new project 2... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
UnityEditor.dll introspection fails with AccessDenied exception when loa...
How to reproduce: 1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip) 2. Build and run the project 3. Observ... Read more
XML files containing comments included in Standalone Build under Project...
Steps to reproduce: 1. Build any project for Windows 2. Go to [Build Folder]\ProjectName_Data\Managed and check out the XML files E... Read more
All about bugs
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