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[HDRP] Unable to remove custom pass item from Custom Pass Volume
Unable to remove the item from Custom Pass Volumes. When attempted to remove it only blinks blue 1) In any project add Custom Pass V... Read more
[ShaderGraph] Instances of SubGraph Nodes are not updated correctly when...
How to reproduce:1. Open a new URP project2. Create a new Shader Graph and Sub Graph3. Create two properties in the Blackboard of th... Read more
Profiler window can be shrunk to the point where some Top Menu options b...
How to reproduce:1. Create a new project2. Open the Profiler window3. Drag the right border of the Profiler window to shrink it4. Ob... Read more
Mouse Y coordinate is wrong on windowed fullscreen player using a resolu...
How to reproduce:1. Open the attached project (1345405.zip) and make sure the "SampleScene" is open2. Press "Ctrl+B" and select a bu... Read more
Shader.worldPosition interferes with drawing of the Shader when using Dr...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
[Linux] Switching between profiling modes throws Should not be capturing...
How to reproduce:1. Create a new project2. Open the Profiler window3. Check if the recording is enabled4. Switch between Play Mode a... Read more
[macOS] MoveMainWindowTo ignores Dock space when changing resolution and...
Steps to reproduce:1. Open the attached project ("1354879.zip")2. Open "SampleScene"3. Build and run on standalone4. Enter Fullscree... Read more
[Linux][HDRP] Opening HDRP Template scene logs Compute Dispatch warnings
How to reproduce:1. Create new HDRP Template project2. Observe Console window Expected result: No warningsActual result: "Compute di... Read more
[Linux] 2D Template has an invalid PackageManager-UI dependency
How to reproduce:1. Open Unity Hub2. Create a 2D Template Project3. Once loading finishes check the Console window Expected results:... Read more
Raytraced Reflections are not realistic with Coat Mask
HDRP1. Dx12 project2. Raytracing enabled3. Screen Space Reflections, Raytraced4. Two Opaque Objects, at least one must be reflective... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs