Search Issue Tracker
"Install failed: Validation Failed" error when installing an Editor vers...
Reproduction steps: 1. Open the Hub 2. Press the “Install Editor” Button 3. In the “Install Unity Editor” Window, pick any versio... Read more
Projects without audio stop the external audio sources on Android
Reproduction steps: 1) Build user's attached project 2) Import any audio to device (or use app like Spotify, Soundcloud etc.) 3) Tur... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce: 1. Open attached project "TestProject.zip" 2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder 3. Pre... Read more
[HDRP] Changing the Size of an Orthographic camera changes it's FOV
How to reproduce: 1. Open attached project "skyBox.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, click on the Main Ca... Read more
Builds with Steamworks.NET don't show the errors files and lines details...
1. What happened A build with Steamworks.NET doesn't show the errors files and lines details in the stacktrace. 2. How we can repr... Read more
Changing the reference value in the ScriptableObject's script and re-ope...
Reproduction steps: 1. Open the user's attached project "SkyboxRepro.zip" 2. In the Project window open Assets/DATA/Broken/BrokenRef... Read more
[Android] Loading videos from AssetBundles fails unless it's uncompresse...
Steps to reproduce: 1. Open user attached project 2. Build and Run on a device 3. Observe that loading uncompressed from file works ... Read more
Error "IL2CPP error for type 'System.Net.WebHeaderCollection/RfcChar'" i...
How to reproduce: 1. Open the attached project “BugRfcChar (2).zip” 2. Press File → Build Settings 3. Build the project on WebGL ... Read more
[UI] Images and static texts glitch on 5.3
From Unity 5.3 projects that have a lot of UI elements start to flicker. Mostly on Android but also happens in editor. Read more
[VR | SinglePassStereo] Standard Assets Image effects + single-pass = do...
1) Download the attached project 2) Setup any VR headset, Ensure VR mode enabled in Player Settings 3) Open Sepia Scene 4) Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines