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Burst Complier throws the error "Internal compiler error for Burst ILPos...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure to switch to target Platform to Android3. Observe the Consol... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more
[URP][Mobile][VR] Building project from VR Universal RP template results...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe that a black screen is displayed Expe... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
Merge conflict in ProjectVersion.txt causes 'Unable to parse file' error...
Steps to reproduce:1. Start a new project2. Open ProjectSettings/ProjectVersion.txt file of your newly created project3. Write anyth... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip)2. Observe the warning in the console Expected: field with SerializeField attribute do not... Read more
Navigating between input fields with Tab does not enable opportunity to ...
Steps to reproduce: 1) Open Unity and create a new project2) Add an empty gameObject in the Hierarchy window3) In the Inspector wind... Read more
SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console ... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce:1. Open user attached project2. Build to Android device3. Run the logcat and run the application Result: "Unable to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used