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When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more
[Version Control] Perforce sending fstat commands and freezing editor wi...
Steps to reproduce: 1. Set up a perforce server and enable integration on Unity on any project 2. Create a handful of files (new scr... Read more
NavMesh Surface components don't take the Transform scale into account
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open the Navigation window 4. Play the scene - Note that on... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce: 1. Open attached Unity project "UITranslateMultiBug.zip" 2. Open "scene01" scene 3. In the hierarchy, expand HUDCanvas... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode. Expected result: Editor does not crash when Steam... Read more
GUILayout without BeginHorizontal() method produces an error that doesn'...
To reproduce: 1. Open project attached by QA 2. In the menu bar select Tools -> Level building tools ->GuiTester 3. In the console w... Read more
Editor freeze when Creating or Opening a Project while working offline
To reproduce: 1. Open any project 2. Turn off the Internet connection 3. In the Editor, select File -> New Project 4. Select "Work O... Read more
CPU spike when switching between animation states
Reproduction Steps: 1. Import attached project. 2. Open "MainScene". 3. Enter Play mode. 4. Press Space button to switch animation ... Read more
[Unity Test Runner] Unity Test Runner no longer shows tests contained in...
Since Unity 5.6 and the new runner, NUnit tests contained within custom assemblies are no longer able to be used by the runner. To ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
- Text overlaps when displaying CJK and Latin characters on GameObject Label Icons
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected