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0
votes
Fixed

Unity crashes when viewing a Particle System with GPU Instancing turned ...

Visual Effects - Legacy

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Apr 30, 2021

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Version/s: 2021.2.0a2, 2021.2.0a15

How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more

1
votes
By Design

Exception encountered error is thrown in the console when trying to load...

Package: Build Pipeline - Addressables

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May 07, 2021

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Version/s: 1.17.2-preview

Steps to reproduce:1. Open the user's attached project "AddressablesBug.zip"2. Open the "SampleScene"3. Enter Play mode4. Wait for s... Read more

0
votes
Won't Fix

[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more

0
votes
Fix In Review

Recursion loop in UniversalRenderPipelineCameraEditor

Package: Scriptable Render Pipeline Universal

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May 07, 2021

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Version/s: 12.0.0

To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more

0
votes
Fixed

Included shader dependencies are not recompiled when performing hot relo...

Shader System

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May 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2.0a15

How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more

0
votes
Fixed

[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more

0
votes
Won't Fix

[URP] [Debug View] [Mobile] Lighting Features - “None” can’t be marked

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more

0
votes
Fixed

Shaders fail compilation on Vulkan/GL when Material Override is set to A...

Shader System

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May 06, 2021

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Version/s: 2021.2, 2021.2.0a17, 2022.1

How to reproduce:1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project2. Extract the "modified-graphics-packages.zip" to t... Read more

0
votes
Won't Fix

[iOS][Metal] Crash when loading game on older devices

Mobile Graphics

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May 06, 2021

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Version/s: 2018.4.16f1, 2019.4

Reproduction steps:1. Download the Xcode Project from the attached link2. Build and Deploy the app on a device3. In the App press th... Read more

0
votes
Fixed

[iOS] UnityWebRequest memory leak when using Get to continuously request...

WebRequest

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.4f1, 2021.2

Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more