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[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...
(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more
Camera renders every object instead of the specific layer object
Reproduction steps:1. Open the attached project in Unity2. Open the Bug Example scene3. Select the Default Camera gameObject.4. In C... Read more
[Editor] Cannot switch keyboard language with windows shortcut on 5.5+
Steps to reproduce:1. Open a project in 5.5+2. Try to change windows keyboard language with shortcut(Shift + ctrl OR shift + alt, de... Read more
[Linear] sRGB image has no gamma curve in linear space
Steps to reproduce: 1. Open attached project and build it2. Notice that bottom texture is darker compared to the top one Note: not r... Read more
Crash in BezierCurve::NormalPoint when calling UnityEditor.Handles.MakeB...
To reproduce:- Open "scene"- Select "GameObject"- Change the "Division" parameter to 0- Observe crash Reproducible: 5.5.0b5, 5.4.1p3... Read more
Cannot change the icon for Standalone
Steps to reproduce : - create a new project- go to Player Settings- try to select the Icon feature and notice the option doesn't sta... Read more
[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
transform.SetParent() causes Image objects not to render
How to reproduce:1. Open the attached project "834383SetParent.zip"2. Open test scene3. Under Canvas is working and failing objects,... Read more
[iOS] Very long GPU time on iPhone 7 with rendering effects
When using rendering effects (like Graphics.Blit) on iPhone 7 and 7 Plus, the GPU frame time becomes extremely long. This doesn't oc... Read more
[NavMesh] [Bake] Regions of different areas are removed if area is less ...
Repro steps:1. Open "PathError.zip" project2. Load "Test" scene3. Open the Navigation window and select the Bake tab4. Bake Navmesh ... Read more
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