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Fixed in 5.6.0
Votes
0
Found in
5.4.1p1
Issue ID
835775
Regression
No
Crash in BezierCurve::NormalPoint when calling UnityEditor.Handles.MakeBezierPoints() with a division of 0
To reproduce:
- Open "scene"
- Select "GameObject"
- Change the "Division" parameter to 0
- Observe crash
Reproducible: 5.5.0b5, 5.4.1p3, 5.3.6p6, 5.2.5f1
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