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[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more
[Android] An app crashes when Split Application Binary is enabled and Bu...
Reproduction steps: 1. Create a new project; 2. Enable "Split Application Binary" in Player Settings; 3. Set Build System to Gradle ... Read more
[Android] Project exporting fails when Product Name has special characte...
To reproduce: 1. Download and open attached "repro925490.zip" project. 2. Go to build settings and make sure that Build System is s... Read more
Disabling a gameObject and then immediately re-enabling prevents Update...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: both objects are properly animatin... Read more
mono_get_runtime_build_info crashes Unity when opening project
To reproduce: 1. Download attached project "Stellar Trail.zip" and open in Unity Expected Result: Unity Editor loads project Actua... Read more
Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more
UGUI Text Component causing a memory leak
Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more
There is no Facebook or WebGL Platform Dependent Compilation define dire...
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html Steps to reproduce: 1. Create a new project 2. Create a new scrip... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; -Notice particle system works. 4. Exit Play mode; ... Read more
overrideSorting property is not set if an object was parented to a Canva...
If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened