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0
votes
Fixed

[Metal] Unable to access Texture2DArray from compute shader

Graphics - General

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Jul 05, 2017

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Version/s: 2017.1.0f1

Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more

0
votes
Fixed

[Android] An app crashes when Split Application Binary is enabled and Bu...

Mobile

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Jul 04, 2017

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Version/s: 2017.1.0f2

Reproduction steps: 1. Create a new project; 2. Enable "Split Application Binary" in Player Settings; 3. Set Build System to Gradle ... Read more

0
votes
Fixed

[Android] Project exporting fails when Product Name has special characte...

Android

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Jun 29, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro925490.zip" project. 2. Go to build settings and make sure that Build System is s... Read more

0
votes
Won't Fix

Disabling a gameObject and then immediately re-enabling prevents Update...

Scene Management

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Jul 05, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: both objects are properly animatin... Read more

0
votes
Fixed

mono_get_runtime_build_info crashes Unity when opening project

Themes

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Jul 02, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Download attached project "Stellar Trail.zip" and open in Unity Expected Result: Unity Editor loads project Actua... Read more

0
votes
Fixed

Camera stops rendering when the pixel rect is changed

WebGL

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Jul 05, 2017

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Version/s: 5.6.2f1

The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more

0
votes
Duplicate

UGUI Text Component causing a memory leak

UI

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Jul 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more

0
votes
Fixed

There is no Facebook or WebGL Platform Dependent Compilation define dire...

Facebook Gameroom

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Jul 01, 2017

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Version/s: 5.6.2f1

https://docs.unity3d.com/Manual/PlatformDependentCompilation.html Steps to reproduce: 1. Create a new project 2. Create a new scrip... Read more

0
votes
Fixed

[VR Oculus Compositor Splash] Particle System does not work on Build whe...

XR SDK

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Jul 04, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; -Notice particle system works. 4. Exit Play mode; ... Read more

0
votes
Fixed

overrideSorting property is not set if an object was parented to a Canva...

UI

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Apr 27, 2017

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Version/s: 5.6.0f3

If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more

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