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Terrain becomes invisible when zooming out
To reproduce: 1.Create new Unity project 2.Create a terrain in the hierarchy 3.Observe in the scene window that it is visible 4.Try ... Read more
Skinned Mesh Renderer property Bounds does not change in Optimized Mesh ...
Reproduction steps: 1. Download project "561p2Test.zip" and open in Unity 2. Select scene "test" 3. Enable "Play" mode 4. Select obj... Read more
Unity crash at "_platform_memmove$VARIANT$Haswell" when attempting to o...
To reproduce: 1. Open attached Unity project "BytesDownloaded_553.zip" 2. Window --> Profiler 3. Click Load 4. Load "ProfilerOutput.... Read more
ParticleSystem.Emit() ignores timeline when using startColor gradient or...
How to reproduce: 1. Open user-supplied project 2. Load scene "TestScene" 3. Enter Play mode 4. Observe the Game view Expected resu... Read more
Wrong value of alpha, shows 0.24706 when it suppose to be 0.5
Steps to reproduce: 1) Download attached project 'Texture2DAlphaIssue.zip' and open in Unity 2) Build '0' scene 3) Download Renderd... Read more
There's no gap or 'Add Track' button on the bottom of the 'Tracks' GUI i...
Steps to reproduce (or look at the attached image): 1. Create a new Unity project 2. Select any object in the Hierarchy 3. Add 'Time... Read more
Camera.targetTexture is not updated from OnPreRender to OnPostRender
Steps to reproduce: 1) Download attached project 'PostProcess.zip' and open in Unity 2) Open 'testScene' and press Play Target text... Read more
[Android] After selecting and deselecting an InputField in the app, Vide...
Reproduction steps: 1. Open the attached project; 2. Build the scene "Test" on a device; 3. Open the built app on a device; 4. Selec... Read more
Console doesn't display rich text correctly if it contains more than 1 l...
To reproduce: 1. Open project attached by the user and "TestScene" scene 2. Hit play and notice console Expected: Rich text with mo... Read more
Inspector preview doesn't crop video file's name
Steps to reproduce: 1. Download 937173_repro.zip 2. Select video 3. Press play button in the Inspector above the video preview Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"