Search Issue Tracker

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

-

Jun 15, 2022

-

Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

-

Mar 11, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

0
votes
Fixed

[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile

WebGL

-

Nov 17, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1

Reproduction steps:1. Open the attached project "VidTest.zip"2. Build the Scene "VidTest" for WebGL3. Host the Build on a server tha... Read more

0
votes
Fixed

OnWillSaveAssets receives an empty paths array when saving a new Scene

Asset - Database

-

Aug 25, 2025

-

Version/s: 2022.3.66f1, 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-111513.zip” project2. Go to File > New Scene3. Select “Basic (URP)” and Create4. Save... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

-

Nov 05, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

-

Jan 15, 2016

-

Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

WebGL building freezes when compiling Native JS

WebGL

-

Jan 24, 2017

-

Version/s: 5.3.1f1

To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

-

Mar 12, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

-

Nov 29, 2016

-

Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.