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[Android] A global reference table overflow is encountering when passing...
To reproduce: 1. Download attached project "AndroidJavaTest.zip" and open in Unity2. Open SCENE_NAME scene3. Change platform to "And... Read more
[UI UX] Issues in Frame Debugger window
See screenshot below: 1. Enable button is always labeled “Enable”. And possibly it’d be better it to show current state Enabled/Disa... Read more
MemoryProfiler::UnregisterAllocation crashes when entering to Play mode
To reproduce: 1. Download attached project "VXECS.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode Expected Resul... Read more
Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when GameObject...
Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for Cube to hit the Terrain Expected: Cube... Read more
Launcher is stuck on "Loading..." forever while disconnected from the in...
Reproduction steps: 1. Open the Registry Editor ("RegEdit")2. Go to "HKEY_CURRENT_USER\Software"3. Delete "Unity" and "Unity Technol... Read more
Object with layered Mecanim animation controller misbehaves when animati...
How to reproduce:1. Download attached project "Animator Pooling Bug" and load scene "PieTest"2. Enter Play mode (also do this step b... Read more
[Linux] Input field for naming Tags doesn't work
To reproduce:1) Create new project2) Select any object in the hierarchy3) On the top of the inspector, in tag menu, choose to add a ... Read more
Nested prefabs crash when creating a prefab variant
Crashed when trying to create a prefab variant. Steps to reproduce- Open linked project https://tinyurl.com/y8wode5j (BiscuitOlympic... Read more
Nested Prefabs - Crash when unpacking prefab
Trying to unpack the prefab casued a crash. Version: 2018.2.0x ImprovedPrefabs. adff0ed7d03a Steps to reproduce.- Open the collab pr... Read more
[TextMeshPro] Chinese Windows IME initialized at wrong position, jumping...
Steps to reproduce:1. Open attached project "IME Bug" (and load the IMESampleNoZCore Scene)2. Set your Windows Input Language to Chi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used