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Editor freezes and crashes when creating a ScriptableObject that instant...
How to reproduce:1. Open the attached project ('case-1332971.zip')2. Right-click in the Project window and select Create -> Scrip... Read more
[Profile Analyzer] Frame Start/End values aren't matching on Frame Contr...
How to reproduce:1. Open the user's attached "Blank_2021.2" project2. Open the Profile Analyzer (Window->Analysis->Profile Ana... Read more
[ARKit] AR Object can not be loaded from AssetBundle
Reproduction steps:1. Open the attached project ("1330659R.zip")2. Open the "SampleScene" scene3. Open Asset Bundle browser4. Make s... Read more
Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached1 Op... Read more
Right-clicking on a Prefab Light Shadow properties will not display the ...
How to reproduce:1. Open the attached project "case_1333408-ApplyToPrefab"2. Open SampleScene3. Click on Point Light in the Scene Hi... Read more
UIBuilder: Edit setup is corrupted when malformed UXML is loaded
Jira Issue: https://jira.unity3d.com/browse/UIT-1281 Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps:1. Open the lined "UploadSpeedTestProject"2. Open Task Manager, sort by Network usage3. Edit Line 19 of UploadTes... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more
[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalO...
How to reproduce:1. Open the user attached project2. Open SamplScene3. Enter Play mode4. Observe the Cube which is using the ShaderG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing