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[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...
Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce:1. Open attached project2. File > ... Read more
[Graphics] Selection outline color differs between linear and gamma colo...
[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps:1. Select a... Read more
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more
[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms
Reproduction steps:1. Download "vortex.zip" project and open in Unity2. Build And Run3. In game click "Upgrades" Expected: FPS are a... Read more
[Lumin]Null Reference Errors appear when switching platforms with Animat...
Steps to reproduce:1. Create a new project2. Import the ML Unity Package3. Open and dock the Animation window4. Switch platforms to ... Read more
[Android] OBB build fails with accents in streaming assets filenames are...
Steps to reproduce:1. Open user attached project2. Make sure "Split Application Binary" is selected in the player settings3. Build o... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce:1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE VIS... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce:1. Make sure that Intel Iris Pro GPU is the default GPU2. Open users attached project "Case 499286 - GPU instancing doe... Read more
Crash in WriteParticleMeshIndices<unsigned short,unsigned short>
Repro steps: 1. Open the attached ReproScene.unity into Unity.2. Press play3. Let it play for ~ 10 sec.4. Observe the Assertion fail... Read more
Both Enlighten and Progressive Lightmappers generate dark artifacts when...
How to reproduce:1. Import user-submitted scene in an empty Unity project (lightmap_error.unitypackage)2. Open scene "test.unity"3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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