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Bolt 2 - Missing editor texture: Loader
When opening the linked project i get the following error. {code:java} Missing editor texture: Loader E:/WORKSPACE/TEMP/Bug Verifica... Read more
[XR SDK] E02 cell of the projection matrix shows same values in both eyes
Reproduction steps: 1. Open attached project ("EO2Repro.zip") 2. Enter "SampleScene" scene 3. Enter Play mode 4. Open Inspector wind... Read more
[Addressables] GameObject shader is not loaded in when using Use Existin...
To reproduce: 1. Open up users attached project 2. Go into Addressables Groups (Window -> Asset Management -> Addressables -> Grou... Read more
Bolt 2 Wizard - Configuration button does nothing.
The final page of the Bolt 2 wizard contains 4 large buttons. All buttons work as excepted except for the configuration button. Exp... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
Moving the Face, Vertex or Edge of a ProBuilder shape will snap it to gr...
How to reproduce: 1. Open the attached 'project-1265623.zip' project 2. Select the 'Cube' object in the Hierarchy window 3. In the S... Read more
Asset Store packages don't display latest version available if you have ...
In Package Manager window, go to "My Assets". The list of available packages will be displayed. However, if you happened to already ... Read more
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project 2) Open the "bug" scene, and open the timeline window and the animation window 3) Select the "Timeline"... Read more
[Universal RP] RenderFeature "Blit" does nothing
How to reproduce: 1. Open the attached "UniversalRenderingExamples.zip" project 2. Open the "ToonOutlinePost" Scene 3. Make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher