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0
votes
Not Reproducible

LayoutUtility.GetPreferredHeight returns unrealistic values when game ob...

uGUI

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Jun 11, 2018

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Version/s: 2017.4.5f1

Repro steps:1. Open user attached project2. Enter Play Mode and observe the Console3. Exit Play Mode4. Repeat steps 2 and 3 a few ti... Read more

1
votes
Postponed

[VR]OpenGL initialization is slow, resulting in a crash due to SteamVR o...

XR SDK

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May 09, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project2. Download the SteamVR package3. Set Graphics API to OpenGLCore4. Open scene "example"5. ... Read more

0
votes
Duplicate

RaycastAll sometimes misses objects when there is a mesh collider in the...

Physics

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Jun 07, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Select Leftmost object4. Press "Fire missile"5. Pres... Read more

0
votes
Won't Fix

[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...

Scripting

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Jun 10, 2018

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Version/s: 2018.2.0b5

To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspec... Read more

0
votes
Duplicate

[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...

Graphics - General

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May 26, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Create new project using HDRP template2. Go to Edit -> Project Settings -> Player and under Other settings... Read more

0
votes
Won't Fix

Crash on StreamedBinaryWrite<0>::Transfer<Vector3f> while compiling scri...

Serialization

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May 13, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the attached project2. Open the "default" scene3. Press Play4. Double click on any galaxy5. Double click on... Read more

0
votes
Fixed

Custom Surface Shader does not handle Shadow correctly when used from Dr...

Shaders

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Jun 01, 2018

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Version/s: 2018.2.0b5

Steps to reproduce:1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip"2. Load Scene "ReproScene"3. Enter Play Mode4.... Read more

0
votes
Won't Fix

Merging Scenes via SceneManager.MergeScenes does not preserve Lightmap d...

Progressive Lightmapper

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May 29, 2018

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Version/s: 2018.1.1f1

Steps to reproduce:1. Open the user-submitted project "MultiSceneMergeBug.zip"2. Load up Scenes/Scene13. Drag Scene2 into the Hierar... Read more

0
votes
By Design

4097 heightmap size terrain slows down rendering when camera field of vi...

Terrain

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Jun 08, 2018

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Version/s: 2018.1.2f1

How to reproduce:1. Open tester-submitted project (TerrainVSFOV.zip)2. Open "SampleScene.unity" scene3. Prepare profiler for render ... Read more

2
votes
Fixed

[Mobile] 4 bit PVRTC compression changes to RGB 24 bit

Mobile

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Jun 04, 2018

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Version/s: 2017.4.1f1

Reproduction steps:1. Open the attached project.2. Select 'Ocean_Reflection Probe 4-reflection_mobile' in the project tab.3. Make su... Read more

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