Search Issue Tracker
[IL2CPP] Player crashes when IPInterfaceProperties.GetIPv4Properties() i...
How to reproduce:1. Open the user-supplied project2. Make sure the scripting backend is set to IL2CPP and the API compatibility leve... Read more
[TMP] TextMeshPro is unusable due to MissingReferenceException error whe...
TextMeshPro becomes unusable along with MissingReferenceException error when "TMP Examples & Extras" is imported. Steps to repro... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
UWP using ECS on HoloLens2/ARM64 experiences an AV on start
We believe this issue has been resolved in 1.3.0-preview.12 Read more
Double clicking Full Stacktrace Log in Console window doesn't open IDE
Steps to reproduce:1. Download 1197288_repro.zip project2. Enabled full Stack Trace (In Console's window context menu, Stack Trace L... Read more
Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more
Error with .NET Standard 2.0 assemblies depending on their place in Assets
To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more
[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...
Steps to reproduce- Install Unity 2020.1.0a12- Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -quit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets