Search Issue Tracker

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

-

Nov 07, 2019

-

Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more

0
votes
Fixed

UWP using ECS on HoloLens2/ARM64 experiences an AV on start

Package: Burst

-

Oct 04, 2019

-

Version/s: 1.2.0-preview.9

We believe this issue has been resolved in 1.3.0-preview.12 Read more

0
votes
Fixed

[XR SDK | GLES] large gpu perf regression ~3 ms

XR SDK

-

Nov 08, 2019

-

Version/s: 2018.1.0b12

Read more

0
votes
Duplicate

Double clicking Full Stacktrace Log in Console window doesn't open IDE

Windows

-

Nov 08, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Download 1197288_repro.zip project2. Enabled full Stack Trace (In Console's window context menu, Stack Trace L... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

-

Sep 04, 2019

-

Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

-

Oct 24, 2019

-

Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more

0
votes
Fixed

[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...

Linux

-

Nov 11, 2019

-

Version/s: 2020.1.0a12

Steps to reproduce- Install Unity 2020.1.0a12- Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -quit ... Read more

2
votes
Fixed

[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...

Universal Windows Platform

-

Nov 04, 2019

-

Version/s: 2019.2.9f1, 2019.2.10f1

Steps to reproduce:1. Download 1196004_repro.zip2. Switch platform to UWP and build project3. Build the project with Visual Studios4... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

-

Nov 11, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.