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[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more
[Renderer] GPU Instanced mesh particles alignment affected by directiona...
Repro steps: 1. Open Scene1 from the attached project.2. Select the directional light and rotate it; observe the particle rotating3.... Read more
Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
Physics.RebuildBroadphaseRegions produces PhysX errors with a negative X...
How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more
[Animation] Rotation and scale is not reset to curve values every frame ...
To reproduce:1. Open user's attached project2. Enter Play mode3. Using Hierarchy search, find "Weapon_root" object in the scene4. Wh... Read more
[PLM] SH values of some light probes are unexpectedly dark when using Ar...
Steps to reproduce:1. Download `PLM_AreaLightBug` project from comments section2. Open 'SonsBedroom_PLM’ scene and bake the lighting... Read more
Capsule collider cannot go through the cloth object in one way when sphe...
How to reproduce:1. Download project from (https://oc.unity3d.com/index.php/s/cCfWGqy74nYAJ0k) and open it2. Enter "SampleScene" sce... Read more
[RectTransform] Prefab is created with wrong X and Y coordinates when us...
Repro steps:1. Open QA attached project "repro"2. In the top menu bar select Build -> Prefab3. In Hierarchy select game object "g... Read more
"UI Elements View" Asset throws "Null Reference Exception" on de-selection
"UI Elements View" Asset throws "Null Reference Exception" on de-selection Steps to Repro:1. Project window > Right Click2. Creat... Read more
Crash when changing Spline Control Points for a Sprite Shape Controller ...
To reproduce: 1. Open the project, attached by the user (SpriteShapeBug.zip)2. Open the "Proc" scene3. Select the Grass object and p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor