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Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project2. Enter Play mode3. Select GameObj... Read more
GameObject's script component gives wrong warning after moving script fi...
How to reproduce:1. Open attached "repro_1046717" project2. Select gameObject "GameObject" inside Hierarchy view3. Take note that in... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
Unity Hub allows text to go out of TextBox bounds when selecting Unity V...
How to reproduce:1. Open Unity Hub2. Locate and add 2018.2.0x-ImprovedPrefabs Editor to Unity Hub3. Set it as preferred Editor4. Try... Read more
"Loading script assembly ... failed!" errors when importing "Microsoft.C...
Reproduction steps: 1. Open "RoslynTest.zip" project2. Look at the Console window Expected Result: No errors should be present from ... Read more
Setting Dropdown.value doesn't change its value when its done between ca...
Repro steps:1. Open user attached project2. Enter Play Mode3. Select any option in the dropdown4. Click button "Reset"5. Observe the... Read more
PostProcessStack v2: PostProcessManager.instance.QuickVolume example cod...
The documentation for the Post Processing Stack shows the recommended way to create and destroy PostProcessVolumes through code at r... Read more
[MacOS][Metal]Incorrect WebCamTexture rendering in macOS Editor with Met...
To reproduce:1. Open users attached project "RemoteCameraPreview.zip"2. In Edit > Project Settings > Editor set Device to Any ... Read more
When installing a new package, Package Manager does not default to insta...
Steps to reproduce:- Download Unity Editor version 2018.2.0b8- Open the package manager.- Change to the "All" tab and look at the Po... Read more
Editor concurrency of 10 connections causing too much network congestion...
REPRO STEPSBased on https://unity3d.zendesk.com/agent/tickets/4895281) Limit upload rate to <1Mbps.2) Open a Collab-enabled proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used