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[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...
Steps to reproduce: 1. Open user attached project 2. Open Test.scene 3. Select the "Test Loader" object in the hierarchy, notice tha... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will ... Read more
Different Undo & SetDirty methods are not consistent nor clearly documen...
Reproduction steps: 1. Open "UndoMinimalRepro.zip" project 2. Open Scene "1" 3. Click on "GameObject" in the Hierarchy window 4. In... Read more
Random.value does not return 0.0f or 1.0f
To reproduce: 1. Open attached Unity project "randomvalue.zip" 2. Open "doesnotreturn" scene 3. Go into Play mode Expected result: ... Read more
Entering Play mode while specific custom Editor Window is open causes th...
To reproduce: 1. Open the project, attached by the user (GalaxyMatch.zip) 2. Open the "DecoratorDesigner" scene 3. Open Mitosis -> ... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce 1. Open the attached project 2. Ensure project is set to iOS build target. 3. Ensure Player Settings ->... Read more
Changes made to Curve Field via code not immediately visible in the Insp...
Steps to reproduce: 1. Open attached Unity Project "AnimationCurveBugReport.zip" 2. Load Scene "Repro Scene" 3. Select object "Bug ... Read more
Exporting package window does not show folder tree view and shows repeti...
How to reproduce: 1. Create new Unity project 2. Go to Edit > Project Settings > Player 3. Change "Scripting Runtime Version" setti... Read more
[VideoPlayer] VideoPlayer.frame controlled by the slider doesn't start v...
Steps to reproduce: 1) Download attached 'Android Video Error.zip' project and open in Unity 2) Open 'Test'scene and press Play 3) ... Read more
[iOS][OpenGLES] OpenGLES2 and OpenGLES3 Builds crashes on iOS11 in GlesH...
All OpenGLES2 and OpenGLES3 Builds are crashing on iOS11.0 beta. Steps to reproduce: 1. Create a New project 2. Set Graphics API t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException