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[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps: 1. Open the attached user's project "SecondScreenOrientation.zip" 2. Build and Run the project with LG V50 3. Op... Read more
Crash on TiledTextureManager::CreateTexture when importing or reimportin...
Reproduction steps: 1. Open the attached project ("1265099.zip") 2. Make sure you have at least 100 GB of free disk space 3. Go to E... Read more
allowSceneActivation = false boolean is ignored when the Scene is reloaded
How to reproduce: 1. Open the user's attached 'VideoPlayback.zip' project 2. From the 'Scenes' folder open the '_primaryUI_IntroVide... Read more
[Bolt] Bolt 1 InvalidImplementationException is thrown in the Console Wi...
Reproduction steps: 1. Open the attached user's project "New Unity Project (1).zip" 2. In the Project Window under "Assets/Scenes" o... Read more
Sprites have different pixel density when using the same Pixel Per Unit ...
How to reproduce: 1. Open the attached project "case_1249251-Project.zip" 2. Extract the "SpritePostProcess.cs.zip" located in the A... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, select the "SecondCamera" 3. In the In... Read more
[Profiler] Counter colors are not switched alongside the Counter when th...
How to reproduce: 1. Open the attached "Profiler" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Profiler Mod... Read more
[Metal] Artifacts appear in scene view when skybox and lighting are disa...
When runnning with Metal Editor Support turned on, artifacts will appear in the scene view if a gameobject is selected while the sky... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce: 0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf) 1. Open the atta... Read more
[WebGL] Builds fail when Enable Exceptions is set to Full With Stacktrace
Reproduction steps: 1. Open the user's attached project 2. Make sure that Enable Exceptions is set to Full With Stacktrace in Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes