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Gizmos are rendered as wireframe when Scene view Draw Mode is set to Wir...
How to reproduce:1. Open the user's attached "stw-21-1-christmas-tree-racers.zip" project2. Open the "Main" Scene3. Set the Scene vi... Read more
Portion of the Game view Window stops registering mouse events when swit...
Reproduction steps:1. Make sure a display with touch screen is available for testing2. Open the attached “IN-93467.zip” project3. Op... Read more
PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more
Particle System allocates large amounts of memory when it is very far aw...
Reproduction steps:1. Open the “IN-74608.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe memory allocated for the ... Read more
Play on awake does not work with an audio random container when loading ...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Build and run the project. Actual results: No audio... Read more
Font used in Package Manager is not Bold in certain versions
How to reproduce:1. Open a Unity Project2. Go to the Package Manager (Window -> Package Manager) Expected result: In the Package ... Read more
UI Builder performing Redo action for creating a nested element throws n...
Steps to reproduce: Open the attached project Open the Test UI Document Add a Button Add a VisualElement Add a Label nested inside V... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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