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0
votes
Fixed

Gizmos are rendered as wireframe when Scene view Draw Mode is set to Wir...

RP Foundation

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Dec 09, 2020

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Version/s: 2020.1.0a1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached "stw-21-1-christmas-tree-racers.zip" project2. Open the "Main" Scene3. Set the Scene vi... Read more

0
votes
Active

Portion of the Game view Window stops registering mouse events when swit...

Package: Input System

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Feb 04, 2025

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Version/s: 1.12.0

Reproduction steps:1. Make sure a display with touch screen is available for testing2. Open the attached “IN-93467.zip” project3. Op... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more

0
votes
Fixed

Particle System allocates large amounts of memory when it is very far aw...

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May 17, 2024

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Version/s: 2021.3.37f1, 2022.3.27f1, 6000.0.1f1, 7000.0.0a1

Reproduction steps:1. Open the “IN-74608.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe memory allocated for the ... Read more

0
votes
Fixed

Play on awake does not work with an audio random container when loading ...

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Jun 26, 2024

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Version/s: 6000.0.9f1

Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Build and run the project. Actual results: No audio... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

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1
votes
Fixed

Font used in Package Manager is not Bold in certain versions

Packman

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Nov 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1

How to reproduce:1. Open a Unity Project2. Go to the Package Manager (Window -> Package Manager) Expected result: In the Package ... Read more

0
votes
Fixed

UI Builder performing Redo action for creating a nested element throws n...

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Jun 11, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Open the attached project Open the Test UI Document Add a Button Add a VisualElement Add a Label nested inside V... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

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