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[Shader] changing lightloop.hlsl and going back to editor does not updat...
Steps to reproduce: 1. download project and open scene2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.high... Read more
[Shader] Shadergraph errors do not clear from asset
Steps to reproduce:1. download project and open scene2. open "broken.shadergraph"3. select custom function node and remove "//" (see... Read more
[HDRP] Making a prefab with Custom Pass Volume crashes Unity
Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more
OnVideoCaptureResourceCreatedCallback does not get called when passing i...
How to reproduce:1. Connect the webcam to a computer2. Open the "SampleScene" in the attached "case_1192027_repro" project3. Enter P... Read more
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result:After enabling IAP in a project from ihe s... Read more
[URP] The anti-alias quality settings value is changing without user int...
To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi):1) Open the attached project and SampleSce... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce:1. Build any project for iOS2. Build the generated project in Xcode3. Check the warnings in Xcode Actual result: Un... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets