Search Issue Tracker

3
votes
Fixed

[SpeedTree] 2018.3 : Assertion appears after Playmode started from Prefa...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Open https://drive.google.com/file/d/11sgHCDokZoj1b92P-hTCSOCu8pWhXhhF/view?usp=sharing 2. Instantiate Confier_Desktop.sp... Read more

0
votes
Not Reproducible

[Imported Prefabs] Attempt to open empty legacy prefab shows exceptions ...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: Link to empty prefab: https://oc.unity3d.com/index.php/s/XHnCCg95bn8D6fw 1. Put an empty prefab into Editor 2. Double clic... Read more

0
votes
Not Reproducible

[Improved Prefabs] Error message appears twice from two different pieces...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create a prefab out of any GameObject 2. Open it in Prefab Mode 3. Add script on it 4. Delete script asset 5. Drag root Ga... Read more

0
votes
Fixed

[Improved Prefabs] Adding a new script from "Add Component" button in In...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create a prefab out of any GameObject 2. Open it in Prefab Mode 3. Select root GameObject 4. Click on "Add Component" butt... Read more

0
votes
Fixed

[PLM] No emissive GI contribution for objects using custom meta pass lig...

Progressive Lightmapper

-

Jul 03, 2018

-

Version/s: 2018.3.0a3

Steps to repro: 1. Open the attached project and 'cube' scene; 2. Observe that cubes using custom emissive meta pass shaders contri... Read more

0
votes
Not Reproducible

[Improved Prefabs] Attempt to make a new prefab from existing instance w...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Make a prefab with any script 2. Have the instance of it in the Scene 3. Delete script ==> Instance is with missed script ... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

-

Jul 01, 2018

-

Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity 2. Open "Main" scen... Read more

0
votes
Fixed

Editor Crashes on Animator::Prepare when exiting Play mode

Animation

-

Jul 03, 2018

-

Version/s: 2018.2.0b10

How to reproduce: 1. Open the attached owncloud Project 2. Enter Play mode 3. Exit Play mode Expected result: Editor exits play mod... Read more

0
votes
By Design

[PLM] Seams of plane edges are visible on rendered shadow when using Sha...

Shadows/Lights

-

Jul 03, 2018

-

Version/s: 2018.1.4f1

How to reproduce: 1. Download and open attached project "TestScene" 2. Load Scene "test" found in Arts/Scenes/Scenes 3. Go to Lighti... Read more

0
votes
Fixed

HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...

Scene/Game View

-

Jun 11, 2018

-

Version/s: 2018.1.0f2

To reproduce: 1. Open users attached project "zTest.zip" 2. Open "SampleScene.unity" scene 3. Move the blue cube around 4. Observe a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.