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Improve error handling when trying to change m_Script for component on P...
Steps: 1. Create two scripts ("Script1" and "Script2") 2. Add a GameObject to the Hierarchy 3. Assign "Script1" on it 4. Convert Ga... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more
[ProBuilder] Created objects are instantly susceptible to repairing when...
How to reproduce: 1. Open the attached "ProBuilder Merge Issues" project 2. Open the "SampleScene" Scene from Assets > Scenes folder... Read more
[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...
How to reproduce: 1. Open the attached "1269177_repro.zip" project 2. Open the "Example.cs" script with Visual Studio 3. Make sure "... Read more
[WebGL] [ECS] Incorrect entities hierarchy move when running WebGL build
Reproduction steps: 1. Open the attached project ("case_1271872-WebGLParentEntity.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
IDropHandler is not triggered when the dragged object has IPointerDownHa...
How to reproduce: 1. Open user's attached "DragDropBug" project 2. Open the "DragDropBug" Scene 3. Make sure the Game view is in Sim... Read more
HID exceptions are thrown when launching a project while analog keyboard...
Reproduction steps: 1. Open any Unity project with Input System package while an analog keyboard is connected to the machine 2. Insp... Read more
Trajectory of the path is re-calculated incorrectly when using NavMeshSu...
Reproduction steps: 1. Open the attached project ("case_1263441-Pathfinding.zip") 2. Open the repro scene ("Test") 3. Enter Play Mod... Read more
[Memory Profiler] Snapshot can be imported again even when it's already ...
How to reproduce: 1. Create a new project 2. Import the Memory Profiler from the Package Manager 3. Open the Memory Profiler window ... Read more
[iOS] UnityWebRequest POST request does not close and results in memory ...
How to reproduce: 1. Open the attached 'SamplePostRequestBR.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode... Read more
All about bugs
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Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes