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Won't Fix

Votes

0

Found in

2018.2.0x

Issue ID

1149036

Regression

No

Improve error handling when trying to change m_Script for component on Prefab instance

Scene Management

-

Steps:
1. Create two scripts ("Script1" and "Script2")
2. Add a GameObject to the Hierarchy
3. Assign "Script1" on it
4. Convert GameObject to prefab
5. Select prefab instance in the Hierarchy
6. Switch Inspector to Debug mode
7. Change "Script1" to "Script2" via Script option on MonoBehaviour component
==>
"Disconnecting is no longer implemented" error message appears in console

Reproducible with all Unity streams but ability to disconnect prefab was dropped in 2018.3.0a6 when nested prefabs were introduced

  1. Resolution Note:

    this is a lower level issue with the debug inspector and should we handled there instead. I have opened a new bug for the inspector team https://fogbugz.unity3d.com/f/cases/1278720/

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