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SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more
[WebGL][InputSystem] InputPlayer doesn't seem to be auto switching curre...
-e: Touch and Keyboard/Mouse events coming from WebGL don't seem to trigger the InputPlayer to auto-switch the current control schem... Read more
[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend
Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more
Particle is not visible in RenderTexture when Renderer's material is set...
How to reproduce:1. Open the user's attached "RenderTexture.zip" project2. Open the "SCene" Scene3. Enter Play Mode4. Select the "Ca... Read more
[Physics] Character Joint jumps around when following Kinetic Rigidbody
Reproduction steps:1. Open attached project "PhysicsTest.zip" and scene "TestScene"2. Enter Play Mode3. In Hierarchy window, select ... Read more
[iOS] [UI Toolkit] Button remains in hover state after a touch
Reproduction steps:1. Open customer's project attached in "BugUIToolkit (iOS hover).zip" (379.7 KB)2. Open EntryPoint Scene3. Build ... Read more
[HybridRenderer V2] Ambient light is not applied to a mesh when it was c...
How to reproduce:1. Open the attached "HybridAmbientTest" project (download from Google drive, link in the edit)2. Open the Scene "S... Read more
[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce:1. Open the project attached by the user2. Build for iOS3. Run the Xcode project on a device Reproducible with: 2... Read more
Editor crashes when using C# 9.0 version function pointer
Steps to reproduce:1. Download and open the user's project "Burst.Delegates.zip"2. Open Packages/Burst.Delegates/CareBoo.Burst.Deleg... Read more
Destroying PolygonCollider2D takes very long time
Reproduction steps:1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically