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Instantiate options are too long to see in Fuzzy Finder.
Note: When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments. Expected: You should se... Read more
Failed to get assembly resource stream warnings on import
After dragging and dropping the Bolt 1.4.13 RC package into Unity I get a spew of 8 warning messages all with the below error. They ... Read more
Null Reference Exception error after installing RC4 package
Reproducible on: Bolt 1.4.13 RC4 Unity version: 2019.4.9f1 Platform: Windows 10 Steps to Reproduce: Create a new Project Install the... Read more
[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal call...
Repro steps:1. Open the attached project2. Make sure Development Build and Connect to Profiler options are turned on3. Build and Run... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more
Crash on Texture2D::GetPixelBilinear when attempting to enter another Scene
How to reproduce:1. Open the attached project "Game.zip" (In Google Drive)2. Open Scene "_MainScene"3. Press Play4. Press the "Gig P... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more
SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more
[WebGL][InputSystem] InputPlayer doesn't seem to be auto switching curre...
-e: Touch and Keyboard/Mouse events coming from WebGL don't seem to trigger the InputPlayer to auto-switch the current control schem... Read more
[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend
Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used