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Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build4. Xbox One Controller via Bluetooth5. Ope... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are:- Input.GetKey- Input.GetKe... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
VFX Graph has blurry icon of Graph Debug Information tab
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more
Crash on StackAllocator::WalkAllocations when loading another Scene whil...
How to reproduce:1. Open the project attached "1297307.zip"2. Open any Scene3. Enter Play Mode4. Double click other Scene (might tak... Read more
[Template] Assets are unlit when a new project is created with "High End...
Assets are unlit in the default sample project when creating a new project with "High End SRP" template. Step to repro:1. Open the U... Read more
[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...
Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: Open the project from google drive or create a new HDRP templ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument