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Path text clipped in the dropdown of Output File Recorder settings
In Output File Recorder settings, 'Streaming Assets' and 'Temporary Cache' Path texts clipped in the dropdown menu. Refer attached v... Read more
NullReferenceException is thrown on deleting RecorderSettingPreset
On Creating Preset of RecorderSettingPreset and then after deleting 'RecorderSettingPreset' and selecting 2nd preset causes editor c... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps: 1. Open the user's attached project "Hierarchy.zip" using macOS target platform 2. Go to Edit > Project Settings... Read more
HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...
1. Open the attached "TessFactorReadProject.7z" project 2. Open the "ReproScene" Scene 3. Enter Play Mode 4. Observe the Game view ... Read more
2D lighting performance regression in Scenes that are using Shadow Casters
How to reproduce: 1. Open the attached project named "Case_1331230" 2. Open the "Test" scene and enter Play mode 3. Open the Profile... Read more
Unity crashes when forcing render texture to update before it being init...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. In the Hierarchy window, select Terrain GameObject 3... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce: 1. Open the attached project "LightBaking_20052021.zip" 2. Open SampleScene_A 3. Click Window > Rendering > Lighti... Read more
[Android] [InputSystem] Callback is not called for multiple touches afte...
Steps to reproduce: 1. Open the attached project "1335140TestInput.zip" 2. Build and run the "SampleScene" Scene 3. Rapidly click th... Read more
Surface Arc Gizmo in Platform Effector 2D Component not being shown when...
Reproduction steps: 1. Open the Project "case_1336037-Platformer" 2. Open the Scene "SampleScene" 3. Go to Window>Layouts>Load Layo... Read more
[Packman] Package versions are sorted incorectly
How to reproduce: 1. Open the user's attached project 2. Open Package Manager and expand the InputSystem (make sure that pre-release... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive