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0
votes
Fixed

NullReferenceException is thrown when 'none' is set for 'On Value Changed'

UI

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Mar 20, 2014

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Version/s: 4.6.0b5

NullReferenceException is thrown in Xcode when an object gets deleted from "On Value Changed" in a toggle. To reproduce:1. Open the ... Read more

0
votes
Fixed

4.5: Shader compiler throws "Empty program string'' error on missing pro...

Shaders

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Mar 24, 2014

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Version/s: 5.0.0a2

To reproduce:1. Import the repro package2. Create a new material and add the RGBMSkyboxCubed shader to it3. An error that says "Shad... Read more

2
votes
Postponed

Monodevelop unfolds all folded segments on save sometimes

CodeEditors

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Mar 25, 2014

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Version/s: 4.6.0b5

To reproduce:1. Create a script and open it in monodevelop2. Make sure folding is enabled3. Write some code in Start() or Update() a... Read more

0
votes
Fixed
0
votes
Fixed

DX11 standalone on dual screen always runs on the same screen

Graphics - General

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Mar 03, 2014

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Version/s: 4.5.0b4

To reproduce:You must be using a dual screen setup1. Create a new project2. Enable dx113. Build & run windows standalone4. In th... Read more

0
votes
Fixed

Filter does not reset after selecting an object in a scene view

Project Browser/Hierarchy

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Mar 24, 2014

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Version/s: 4.6.0b5

To reproduce:1. Create a new project2. In the scene view, add a cube and a cylinder3. In the search field, type "cyl"4. Select cylin... Read more

0
votes
Fixed

Gizmos.DrawFrustum does not draw align properly with a camera

Scene/Game View

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Mar 23, 2014

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Version/s: 4.5.0b5

To reproduce:1. Create a new project2. Attach this script to the main camera:void OnDrawGizmos () {Transform thisTransform = transfo... Read more

0
votes
Fixed

An item from the hierarchy search results does not get selected with the...

Project Browser/Hierarchy

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Mar 24, 2014

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Version/s: 4.6.0b5

1. Create a new project2. In the Hierarchy view search type "M"3. Click the down arrow key4. Notice that the Main Camera does not ge... Read more

1
votes
Fixed

Memory overhead for mesh objects is larger on iOS

Graphics - General

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Mar 18, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open the attached project2. Open the Build Settings3. Check "Development Build"4. Build for Mac Standalone and iOS5.... Read more

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