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When scaling floating window with maximize button window isn't correctly...
Steps to reproduce: 1. Create new project 2. Detach any window (most noticeable with Game window) 3. Press maximize button in the to... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce: 1. Open user-attached project 2. Open file "00_LODBitonicSortingCS" 3. Add the following code right before "Data... Read more
Empty project build throws NullReferenceException in the console
To reproduce: 1. Create a new Unity project 2. Build for standalone Expected result: an empty project is built without errors Actua... Read more
Disc area light gizmo appears broken when scaled in the scene viewport
Steps to reproduce: 1. Download the attached project and open SampleScene 2. In the Hierarchy panel, or in the Scene view, select th... Read more
[HDRP + Nested Prefabs] Creating HDRP prefab causes mass error spam
Steps to repro 1. Download book of the dead from the asset store 2. Create a prefab from the "props" object in the Forest_Environme... Read more
WaitForSecondsRealtime instance can't be reused
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe Console logs Expected result: each loop ... Read more
At lower framerate Editor skips OnPointerUp and OnPointerClick events
How to reproduce: 1. Open user's project 2. Press Play 3. Double-Click Game Window Expected result: Six events, two OnPointerDowns,... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce: 1. Download attached project 2. Build UWP project with IL2CPP backend. 3. Edit Il2CPP file "\VS Solution\Il2CppO... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Make sure "Use pre-defin... Read more
Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered