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Build of WebGL project fails if Python 3 is installed
Steps to reproduce:1. Install Python 3 (https://www.python.org/downloads/)2. After installation, open Environment Variables from the... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
Moving old binary Prefab fails with Assertion on byte and Invalid serial...
How to reproduce:1. Open the attached "MovingPrefab.zip"2. Duplicate the "Brown Pants" Prefab in the Project window (Assets -> Tu... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps:1. Open the attached project "PreRotateGrabPass.zip"2. Open the Scene "SampleScene"3. Build and Run Expected resu... Read more
IES Importer throws NullReferenceException when .ies profile file is add...
Reproduction steps:1. Create Unity 2021.2.0b1 HDRP project2. Attach the "IESProfile.ies" file to the project Expected result: IES pr... Read more
[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal
Steps to reproduce:1. Open the attached project ("StencilBug.zip")2. Open "SampleScene"3. Observe GameView Expected result: White re... Read more
Billboard Particle System not visible when in Player built using Unity C...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Particle System4. Ma... Read more
[WebGL] [macOS] page fails to load on Safari 14.1.1
Reproduction steps:1. Create a new project2. Switch the platform to WebGL and build3. Host the server on localhost (for example "pyt... Read more
PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...
How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps:1. Open the "ProcessTest2019424.zip" project attached by the user2. Build a Development build with the IL2CPP Scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size